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Inside Mac Games Volume 5 #3
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IMG 46 Vol 5-3.iso
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Dark Forces
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DF96
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DF96.GOB
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DTENTION.O
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Text File
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1996-08-14
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49KB
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1,722 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Mon Aug 12 13:21:23 1996
# DF96: The Ties That Bind
# AUTHOR JASON BURTON
# TEAM: Jason Burton, Rick Schmidt, Rich Snodgrass, Jason Terhune
#
#
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 13
POD: MOUSEBOT.3DO # 00
POD: SHUTTLE.3DO # 01
POD: _8X16.3DO # 02
POD: DEATH.3DO # 03
POD: ELEVROOF.3DO # 04
POD: GUN.3DO # 05
POD: TB_FAN.3DO # 06
POD: _4X48.3DO # 07
POD: CARGO.3DO # 08
POD: TIELO-3.3DO # 09
POD: _8X24.3DO # 10
POD: WELDBASE.3DO # 11
POD: WELDARM.3DO # 12
/*
# SPRITES
# =======
*/
SPRS 20
SPR: IDPLANS.WAX # 00
SPR: ROCK.WAX # 01
SPR: REDLIT.WAX # 02
SPR: OFFCFIN.WAX # 03
SPR: STORMFIN.WAX # 04
SPR: COMMANDO.WAX # 05
SPR: ILIFE.WAX # 06
SPR: IREVIVE.WAX # 07
SPR: IARMOR.WAX # 08
SPR: INTDROID.WAX # 09
SPR: IFLRLIT.WAX # 10
SPR: PHASE2.WAX # 11
SPR: EMSCULP.WAX # 12
SPR: PALPATIN.WAX # 13
SPR: DARKJEDI.WAX # 14
SPR: TIEPILOT.WAX # 15
SPR: DACK.WAX # 16
SPR: BARREL.WAX # 17
SPR: IINVINC.WAX # 18
SPR: PROBE.WAX # 19
/*
# FRAMES
# ======
*/
FMES 17
FME: IENERGY.FME # 00
FME: IGOGGLES.FME # 01
FME: IST-GUNU.FME # 02
FME: ICHARGE.FME # 03
FME: IMEDKIT.FME # 04
FME: IBATTERY.FME # 05
FME: IMINES.FME # 06
FME: IDETS.FME # 07
FME: IAUTOGUN.FME # 08
FME: ICANNON.FME # 09
FME: ICONCUS.FME # 10
FME: IFUSION.FME # 11
FME: IMASK.FME # 12
FME: IMORTAR.FME # 13
FME: IPLAZMA.FME # 14
FME: IMSLS.FME # 15
FME: IPOWER.FME # 16
/*
# SOUNDS
# ======
*/
SOUNDS 3
SOUND: WIND1.VOC # 00
SOUND: ELECTRIC.VOC # 01
SOUND: RUMBLE1.VOC # 02
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 270
/* 0 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 153.67 Y: -54.00 Z: 190.32 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLAYER
EYE: TRUE
SEQEND
/* 1 : IDPLANS.WAX */
CLASS: SPRITE DATA: 0 X: -112.00 Y: 0.00 Z: 344.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLANS
SEQEND
/* 2 : SAFE */
CLASS: SAFE DATA: 0 X: -72.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 3 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: -104.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MOUSEBOT
SEQEND
/* 4 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 486.36 Y: 0.00 Z: 267.69 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 5 : ROCK.WAX */
CLASS: SPRITE DATA: 1 X: -112.00 Y: 0.00 Z: 296.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 6 : REDLIT.WAX */
CLASS: SPRITE DATA: 2 X: -104.00 Y: 0.00 Z: 296.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 7 : SAFE */
CLASS: SAFE DATA: 0 X: 280.50 Y: 80.00 Z: 400.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 8 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: -104.00 Y: 0.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: I_OFFICERR
SEQEND
/* 9 : SHUTTLE.3DO */
CLASS: 3D DATA: 1 X: -112.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: KEY
PAUSE: TRUE
VUE: SB_LAND.VUE "CONST01"
SEQEND
/* 10 : IGOGGLES.FME */
CLASS: FRAME DATA: 1 X: -88.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 11 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: -120.00 Y: 0.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 12 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: -112.00 Y: 0.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: COMMANDO
SEQEND
/* 13 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: -104.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 14 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: -96.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 15 : ILIFE.WAX */
CLASS: SPRITE DATA: 6 X: -112.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: -2
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 16 : IREVIVE.WAX */
CLASS: SPRITE DATA: 7 X: 164.06 Y: 70.00 Z: 391.19 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 17 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: -104.00 Y: 0.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 18 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: -80.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 19 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: -96.00 Y: 0.00 Z: 320.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 20 : IBATTERY.FME */
CLASS: FRAME DATA: 5 X: -112.00 Y: 0.00 Z: 328.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 21 : _8X16.3DO */
CLASS: 3D DATA: 2 X: -72.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 22 : DEATH.3DO */
CLASS: 3D DATA: 3 X: -120.00 Y: 0.00 Z: 304.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 23 : ELEVROOF.3DO */
CLASS: 3D DATA: 4 X: 157.50 Y: -30.00 Z: 350.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 24 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 225.50 Y: -53.00 Z: 290.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 25 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 225.50 Y: -53.00 Z: 178.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 26 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 81.50 Y: -53.00 Z: 179.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 27 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 80.50 Y: -53.00 Z: 291.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 28 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 126.00 Y: -53.00 Z: 292.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 29 : IFLRLIT.WAX */
CLASS: SPRITE DATA: 10 X: 190.00 Y: -53.00 Z: 292.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
RADIUS: 0
SEQEND
/* 30 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 119.42 Y: -54.00 Z: 240.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 31 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 191.19 Y: -54.00 Z: 244.16 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 32 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 155.00 Y: -54.00 Z: 324.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 33 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 152.50 Y: -54.00 Z: 185.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 34 : ELECTRIC.VOC */
CLASS: SOUND DATA: 1 X: 156.50 Y: -25.00 Z: 350.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 35 : ELEVROOF.3DO */
CLASS: 3D DATA: 4 X: 157.12 Y: 3.00 Z: 350.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 36 : ELECTRIC.VOC */
CLASS: SOUND DATA: 1 X: 156.50 Y: 0.00 Z: 349.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 37 : GUN.3DO */
CLASS: 3D DATA: 5 X: 175.07 Y: -1.00 Z: 349.66 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 38 : GUN.3DO */
CLASS: 3D DATA: 5 X: 157.57 Y: -1.00 Z: 367.16 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 39 : GUN.3DO */
CLASS: 3D DATA: 5 X: 138.12 Y: -1.00 Z: 350.37 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 40 : GUN.3DO */
CLASS: 3D DATA: 5 X: 157.75 Y: -1.00 Z: 333.58 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 41 : TB_FAN.3DO */
CLASS: 3D DATA: 6 X: 157.60 Y: 10.00 Z: 349.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
D_PITCH: 999
FLAGS: 8
SEQEND
/* 42 : _4X48.3DO */
CLASS: 3D DATA: 7 X: 356.13 Y: 0.00 Z: 399.86 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 43 : GUN.3DO */
CLASS: 3D DATA: 5 X: 373.25 Y: -5.00 Z: 419.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 44 : GUN.3DO */
CLASS: 3D DATA: 5 X: 341.25 Y: -5.00 Z: 419.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 45 : GUN.3DO */
CLASS: 3D DATA: 5 X: 373.25 Y: -5.00 Z: 379.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 46 : GUN.3DO */
CLASS: 3D DATA: 5 X: 341.25 Y: -5.00 Z: 379.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 47 : CARGO.3DO */
CLASS: 3D DATA: 8 X: 139.25 Y: -52.00 Z: 198.75 PCH: 158.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 8
SEQEND
/* 48 : SAFE */
CLASS: SAFE DATA: 0 X: 195.75 Y: 80.00 Z: 354.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 49 : SAFE */
CLASS: SAFE DATA: 0 X: 414.82 Y: 0.00 Z: 400.09 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 50 : IMINES.FME */
CLASS: FRAME DATA: 6 X: 145.25 Y: -50.00 Z: 210.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 51 : IDETS.FME */
CLASS: FRAME DATA: 7 X: 137.25 Y: -50.00 Z: 210.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 52 : IMINES.FME */
CLASS: FRAME DATA: 6 X: 149.25 Y: -50.00 Z: 208.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 53 : IDETS.FME */
CLASS: FRAME DATA: 7 X: 133.25 Y: -50.00 Z: 208.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 54 : PHASE2.WAX */
CLASS: SPRITE DATA: 11 X: 246.96 Y: -50.00 Z: -42.80 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 55 : _4X48.3DO */
CLASS: 3D DATA: 7 X: 449.03 Y: -50.00 Z: -264.91 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 56 : SAFE */
CLASS: SAFE DATA: 0 X: 448.91 Y: -10.00 Z: -114.71 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 57 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 316.75 Y: 50.00 Z: 390.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 58 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 316.75 Y: 50.00 Z: 394.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 59 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 316.75 Y: 50.00 Z: 398.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 60 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 397.25 Y: 50.00 Z: 384.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 61 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 397.25 Y: 50.00 Z: 389.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 62 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 397.25 Y: 50.00 Z: 393.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 63 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 381.50 Y: 0.00 Z: 240.50 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 64 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 382.12 Y: 0.00 Z: 187.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 65 : SAFE */
CLASS: SAFE DATA: 0 X: 397.91 Y: 0.00 Z: 250.23 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 66 : SAFE */
CLASS: SAFE DATA: 0 X: 448.35 Y: -10.00 Z: -217.85 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 67 : EMSCULP.WAX */
CLASS: SPRITE DATA: 12 X: 482.03 Y: 14.00 Z: 10.09 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 68 : EMSCULP.WAX */
CLASS: SPRITE DATA: 12 X: 414.06 Y: 14.00 Z: 10.19 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 69 : TIELO-3.3DO */
CLASS: 3D DATA: 9 X: 608.25 Y: 0.00 Z: 183.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 70 : TIELO-3.3DO */
CLASS: 3D DATA: 9 X: 607.25 Y: 0.00 Z: 284.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 71 : IST-GUNU.FME */
CLASS: FRAME DATA: 2 X: 303.12 Y: 65.00 Z: 257.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 72 : IAUTOGUN.FME */
CLASS: FRAME DATA: 8 X: 303.12 Y: 65.00 Z: 250.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 73 : ICANNON.FME */
CLASS: FRAME DATA: 9 X: 303.12 Y: 65.00 Z: 247.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CANNON
SEQEND
/* 74 : ICONCUS.FME */
CLASS: FRAME DATA: 10 X: 303.12 Y: 65.00 Z: 243.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: CONCUSSION
SEQEND
/* 75 : IFUSION.FME */
CLASS: FRAME DATA: 11 X: 308.12 Y: 70.00 Z: 238.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 76 : IMASK.FME */
CLASS: FRAME DATA: 12 X: 308.12 Y: 70.00 Z: 261.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 77 : IMINES.FME */
CLASS: FRAME DATA: 6 X: 312.12 Y: 70.00 Z: 261.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 78 : IMORTAR.FME */
CLASS: FRAME DATA: 13 X: 311.12 Y: 70.00 Z: 238.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MORTAR
SEQEND
/* 79 : IPLAZMA.FME */
CLASS: FRAME DATA: 14 X: 316.12 Y: 70.00 Z: 238.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 80 : IPLAZMA.FME */
CLASS: FRAME DATA: 14 X: 319.12 Y: 70.00 Z: 238.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PLASMA
SEQEND
/* 81 : IMSLS.FME */
CLASS: FRAME DATA: 15 X: 322.12 Y: 70.00 Z: 238.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILES
SEQEND
/* 82 : IPOWER.FME */
CLASS: FRAME DATA: 16 X: 316.12 Y: 70.00 Z: 261.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 83 : IPOWER.FME */
CLASS: FRAME DATA: 16 X: 320.12 Y: 70.00 Z: 261.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 84 : IPOWER.FME */
CLASS: FRAME DATA: 16 X: 324.12 Y: 70.00 Z: 261.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 85 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 344.50 Y: 15.00 Z: 220.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 86 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 435.25 Y: 40.00 Z: 197.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 87 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 533.02 Y: 0.00 Z: 68.41 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 88 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 363.32 Y: 0.00 Z: 68.41 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 89 : ILIFE.WAX */
CLASS: SPRITE DATA: 6 X: 331.00 Y: 45.00 Z: 190.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 90 : PALPATIN.WAX */
CLASS: SPRITE DATA: 13 X: 450.19 Y: 0.00 Z: -367.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP3
BOSS: TRUE
SEQEND
/* 91 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 459.48 Y: 40.00 Z: 197.09 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 92 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 448.17 Y: 40.00 Z: 83.95 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 93 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 408.57 Y: 40.00 Z: 100.93 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 94 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 363.32 Y: 20.00 Z: 248.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 95 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 402.91 Y: 0.00 Z: 242.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 96 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 453.82 Y: 0.00 Z: 248.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 97 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 504.74 Y: 0.00 Z: 225.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 98 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 479.50 Y: 0.00 Z: 250.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 99 : DARKJEDI.WAX */
CLASS: SPRITE DATA: 14 X: 435.44 Y: -10.00 Z: -268.82 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
SEQEND
/* 100 : DARKJEDI.WAX */
CLASS: SPRITE DATA: 14 X: 447.15 Y: 16.00 Z: -85.71 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 101 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 453.71 Y: 40.00 Z: 84.05 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 102 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 513.81 Y: 40.00 Z: 93.59 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 103 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 448.05 Y: 40.00 Z: 161.47 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 104 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 358.95 Y: 20.00 Z: 239.96 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 105 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 343.40 Y: 15.00 Z: 214.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 106 : _8X24.3DO */
CLASS: 3D DATA: 10 X: 564.00 Y: 20.00 Z: 336.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 107 : WELDBASE.3DO */
CLASS: 3D DATA: 11 X: 517.25 Y: 50.00 Z: 336.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 108 : WELDARM.3DO */
CLASS: 3D DATA: 12 X: 517.50 Y: 45.00 Z: 336.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: WELDER
SEQEND
/* 109 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 157.26 Y: -54.00 Z: 248.81 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 110 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 100.69 Y: -54.00 Z: 271.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 111 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 213.83 Y: -54.00 Z: 271.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 112 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 202.51 Y: -54.00 Z: 214.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 113 : WIND1.VOC */
CLASS: SOUND DATA: 0 X: 100.69 Y: -54.00 Z: 203.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 114 : DARKJEDI.WAX */
CLASS: SPRITE DATA: 14 X: 463.73 Y: -10.00 Z: -268.82 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
SEQEND
/* 115 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 445.00 Y: 40.00 Z: 114.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 116 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 447.00 Y: 40.00 Z: 123.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 117 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 451.00 Y: 40.00 Z: 134.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 118 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 484.00 Y: 40.00 Z: 90.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 119 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 450.00 Y: 40.00 Z: 191.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 120 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 374.00 Y: 40.00 Z: 86.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 121 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 522.00 Y: 0.00 Z: 71.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 122 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 524.00 Y: 0.00 Z: 71.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 123 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 374.00 Y: 0.00 Z: 69.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 124 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 368.00 Y: 0.00 Z: 72.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 125 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 434.00 Y: 40.00 Z: 90.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 126 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 450.00 Y: 40.00 Z: 153.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 127 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 455.00 Y: 40.00 Z: 178.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 128 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 437.00 Y: 40.00 Z: 176.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 129 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 426.00 Y: 60.00 Z: 233.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 130 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 425.75 Y: 60.00 Z: 220.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 131 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 412.75 Y: 60.00 Z: 204.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 132 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 479.00 Y: 60.00 Z: 204.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 133 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 462.50 Y: 60.00 Z: 206.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 134 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 447.00 Y: 60.00 Z: 213.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 135 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 443.75 Y: 60.00 Z: 267.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 136 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 437.50 Y: 0.00 Z: 248.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 137 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 418.50 Y: 0.00 Z: 251.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 138 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 500.50 Y: 0.00 Z: 249.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 139 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 518.50 Y: 0.00 Z: 226.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 140 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 554.00 Y: 20.00 Z: 217.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 141 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 605.00 Y: 20.00 Z: 199.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: STORM1
SEQEND
/* 142 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 616.50 Y: 20.00 Z: 196.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 143 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 596.50 Y: 20.00 Z: 271.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: TROOP
SEQEND
/* 144 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 610.25 Y: 20.00 Z: 268.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: STORM1
SEQEND
/* 145 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 419.25 Y: 30.00 Z: 291.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 146 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 433.25 Y: 30.00 Z: 291.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 147 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 451.25 Y: 30.00 Z: 287.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 148 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 447.25 Y: 30.00 Z: 311.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 149 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 443.25 Y: 30.00 Z: 329.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 150 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 447.25 Y: 30.00 Z: 329.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 151 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 483.25 Y: 30.00 Z: 331.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 152 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 419.25 Y: 30.00 Z: 359.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 153 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 447.31 Y: 0.00 Z: 400.54 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 154 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 417.48 Y: 0.00 Z: 404.43 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 155 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 451.42 Y: 0.00 Z: 415.74 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 156 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: 198.89 Y: 75.00 Z: 382.63 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 157 : INTDROID.WAX */
CLASS: SPRITE DATA: 9 X: 201.72 Y: 75.00 Z: 331.46 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 158 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: 378.42 Y: 50.00 Z: 386.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MOUSEBOT
SEQEND
/* 159 : DARKJEDI.WAX */
CLASS: SPRITE DATA: 14 X: 500.00 Y: 16.00 Z: -43.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 160 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 504.25 Y: 22.00 Z: 266.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 161 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 516.25 Y: 22.00 Z: 292.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 162 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 496.25 Y: 22.00 Z: 290.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 163 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 524.25 Y: 50.00 Z: 301.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 164 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 504.25 Y: 50.00 Z: 301.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 165 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 502.25 Y: 50.00 Z: 339.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 166 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 524.25 Y: 50.00 Z: 345.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 167 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 600.25 Y: 20.00 Z: 339.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 168 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 568.25 Y: 20.00 Z: 389.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 169 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 598.25 Y: 20.00 Z: 377.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 170 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 558.50 Y: 70.00 Z: 421.50 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 171 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 513.12 Y: 70.00 Z: 402.38 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 172 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 550.50 Y: 70.00 Z: 405.50 PCH: 0.00 YAW: 260.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 173 : DACK.WAX */
CLASS: SPRITE DATA: 16 X: 479.12 Y: -50.00 Z: -306.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
SEQEND
/* 174 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 425.12 Y: -10.00 Z: -157.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 175 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 429.12 Y: -10.00 Z: -157.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 176 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 433.12 Y: -10.00 Z: -157.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 177 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 470.12 Y: -10.00 Z: -157.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 178 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 474.12 Y: -10.00 Z: -157.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 179 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 442.12 Y: -10.00 Z: -173.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 180 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 440.12 Y: -10.00 Z: -205.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 181 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 454.12 Y: -10.00 Z: -205.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 182 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 519.50 Y: 16.00 Z: -27.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 183 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 519.50 Y: 16.00 Z: -36.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 184 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 519.50 Y: 16.00 Z: -43.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 185 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 519.50 Y: 16.00 Z: -61.27 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 186 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 519.50 Y: 16.00 Z: -52.79 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 187 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 558.00 Y: 20.00 Z: 232.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: STORM1
SEQEND
/* 188 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 606.00 Y: 20.00 Z: 224.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: STORM1
SEQEND
/* 189 : TIEPILOT.WAX */
CLASS: SPRITE DATA: 15 X: 630.00 Y: 20.00 Z: 240.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: STORM1
SEQEND
/* 190 : SHUTTLE.3DO */
CLASS: 3D DATA: 1 X: 696.00 Y: 25.00 Z: 232.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 191 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 526.50 Y: 70.00 Z: 421.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERR
SEQEND
/* 192 : IINVINC.WAX */
CLASS: SPRITE DATA: 18 X: 244.39 Y: -50.00 Z: -42.14 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INVINCIBLE
LOGIC: ANIM
SEQEND
/* 193 : IREVIVE.WAX */
CLASS: SPRITE DATA: 7 X: 429.13 Y: -50.00 Z: -289.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 194 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 463.12 Y: -50.00 Z: -285.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 195 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 466.12 Y: -50.00 Z: -283.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 196 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 428.13 Y: -50.00 Z: -283.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 197 : BARREL.WAX */
CLASS: SPRITE DATA: 17 X: 432.13 Y: -50.00 Z: -285.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 198 : RUMBLE1.VOC */
CLASS: SOUND DATA: 2 X: 500.00 Y: 50.00 Z: 416.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 199 : RUMBLE1.VOC */
CLASS: SOUND DATA: 2 X: 364.00 Y: 50.00 Z: 392.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 200 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 289.25 Y: 60.00 Z: 143.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 201 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 293.25 Y: 60.00 Z: 157.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 202 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 251.25 Y: 60.00 Z: 151.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 203 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 3 X: 243.25 Y: 60.00 Z: 141.75 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 204 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 510.12 Y: 12.00 Z: -21.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 205 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 478.12 Y: 12.00 Z: -21.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 206 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 478.12 Y: 12.00 Z: -65.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 207 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 510.12 Y: 12.00 Z: -65.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 208 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 418.12 Y: 16.00 Z: -26.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 209 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 396.24 Y: 16.00 Z: -53.82 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 210 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 423.25 Y: 40.00 Z: 198.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 211 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 471.25 Y: 40.00 Z: 198.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 212 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 499.25 Y: 0.00 Z: 210.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 213 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 503.25 Y: 0.00 Z: 210.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 214 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 521.25 Y: 22.00 Z: 263.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 215 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 521.25 Y: 22.00 Z: 267.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 216 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 462.25 Y: 30.00 Z: 293.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 217 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 407.25 Y: 0.00 Z: 259.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 218 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 403.25 Y: 0.00 Z: 259.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 219 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 274.25 Y: 60.00 Z: 175.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 220 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 274.25 Y: 60.00 Z: 171.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 221 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 274.25 Y: 60.00 Z: 167.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 222 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 462.18 Y: 30.00 Z: 350.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 223 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 438.14 Y: 30.00 Z: 350.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 224 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 401.37 Y: 30.00 Z: 361.67 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 225 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 397.12 Y: 30.00 Z: 361.67 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 226 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 415.51 Y: 30.00 Z: 286.46 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 227 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 459.35 Y: 60.00 Z: 270.26 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 228 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 459.35 Y: 60.00 Z: 267.43 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 229 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: 483.76 Y: 60.00 Z: 235.19 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 230 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 508.99 Y: 0.00 Z: 211.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 231 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 512.42 Y: 0.00 Z: 211.53 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 232 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 517.05 Y: 22.00 Z: 263.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ENERGY
SEQEND
/* 233 : IENERGY.FME */
CLASS: FRAME DATA: 0 X: 485.93 Y: 0.00 Z: 271.05 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 234 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 445.75 Y: 40.00 Z: 93.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 235 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 475.75 Y: 40.00 Z: 96.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 236 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 452.00 Y: 40.00 Z: 108.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 237 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 413.75 Y: 40.00 Z: 90.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 238 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 479.50 Y: 40.00 Z: 172.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 239 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 418.25 Y: 40.00 Z: 173.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 240 : COMMANDO.WAX */
CLASS: SPRITE DATA: 5 X: 445.75 Y: 40.00 Z: 141.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 241 : ICHARGE.FME */
CLASS: FRAME DATA: 3 X: 466.18 Y: -50.00 Z: -287.85 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 242 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 396.24 Y: 16.00 Z: -34.02 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 243 : IARMOR.WAX */
CLASS: SPRITE DATA: 8 X: 412.67 Y: 16.00 Z: -26.32 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SHIELD
LOGIC: ANIM
SEQEND
/* 244 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 407.02 Y: 16.00 Z: -26.32 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 245 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 418.33 Y: 16.00 Z: -62.34 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 246 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 513.35 Y: 16.00 Z: -59.42 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 247 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 513.35 Y: 16.00 Z: -28.31 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 248 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 535.98 Y: 40.00 Z: 82.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 249 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 357.79 Y: 40.00 Z: 82.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 250 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 360.61 Y: 40.00 Z: 82.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 251 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 363.44 Y: 40.00 Z: 82.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 252 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 483.72 Y: 0.00 Z: 269.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 253 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 497.86 Y: 22.00 Z: 264.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 254 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 500.69 Y: 22.00 Z: 264.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 255 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 435.64 Y: 0.00 Z: 414.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 256 : IMEDKIT.FME */
CLASS: FRAME DATA: 4 X: 435.64 Y: 0.00 Z: 418.80 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 257 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 575.64 Y: 70.00 Z: 330.89 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 258 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 584.12 Y: 70.00 Z: 336.55 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 259 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 581.29 Y: 70.00 Z: 373.32 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 260 : STORMFIN.WAX */
CLASS: SPRITE DATA: 4 X: 581.29 Y: 70.00 Z: 353.52 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TROOP
LOGIC: STORM1
SEQEND
/* 261 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 557.38 Y: 50.00 Z: 335.55 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 262 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 387.15 Y: 30.00 Z: 204.92 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 263 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 392.81 Y: 10.00 Z: 182.29 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 264 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 523.32 Y: 10.00 Z: 112.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 265 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 369.30 Y: 10.00 Z: 113.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 266 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 117.71 Y: -10.00 Z: 314.99 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 267 : PROBE.WAX */
CLASS: SPRITE DATA: 19 X: 210.24 Y: -10.00 Z: 310.40 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
SEQEND
/* 268 : SAFE */
CLASS: SAFE DATA: 0 X: 447.47 Y: 60.00 Z: 235.77 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 269 : SAFE */
CLASS: SAFE DATA: 0 X: 447.47 Y: 30.00 Z: 35.20 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1